Tailoring crafting profits
44 recipes
77 priced · 237 unpriced · 1 craft per batch
| Recipe | Sell | Cost | Proceeds | Profit | Break-even |
|---|---|---|---|---|---|
Materials
| 71.7% | ||||
Materials
| 88.7% | ||||
Materials
| 25.8% | ||||
Materials
| 5.6% | ||||
Materials
| 39.7% | ||||
Materials
| 19.9% | ||||
Materials
| 59.7% | ||||
Materials
| 59.7% | ||||
Materials
| 31.0% | ||||
Materials
| 11.0% | ||||
Materials
| 10.5% | ||||
Materials
| 43.9% | ||||
Materials
| 43.9% | ||||
Materials
| 43.9% | ||||
Materials
| 43.9% | ||||
Materials
| 8.0% | ||||
Materials
| 10.5% | ||||
Materials
| 6.3% | ||||
Materials
| 0.7% |
Prices are per item; costs, proceeds and profit are batch totals. Profit = proceeds − cost. Return = profit ÷ cost.
Prices ≤48 hours old. Selling fees included: 5% faction, 15% Blackwater. Assumes the full batch sells. Excludes lost deposits, travel and recipe costs.
Materials use the cheapest available stock. Lowest listed item version used. Check stats, recipe requirements and cooldowns.