Crafting profits
317 recipes
478 priced · 1182 unpriced · 1 craft per batch
| Recipe | Sell | Cost | Proceeds | Profit | Break-even |
|---|---|---|---|---|---|
Materials
| 794.2% | ||||
Materials
| 3116.4% | ||||
Materials
| 372.8% | ||||
Materials
| 1284.8% | ||||
Materials
| 424.4% | ||||
Materials
| 326.6% | ||||
Materials
| 364.7% | ||||
Materials
| 326.9% | ||||
Materials
| 93.8% | ||||
Materials
| 21150.0% | ||||
Materials
| 226.5% | ||||
Materials
| 422.4% | ||||
Materials
| 520.1% | ||||
Materials
| 266.9% | ||||
Materials
| 194.9% | ||||
Materials
| 509.8% | ||||
Materials
| 188.3% | ||||
Materials
| 76.9% | ||||
Materials
| 2148.7% | ||||
Materials
| 73.0% | ||||
Materials
| 187.0% | ||||
Materials
| 174.8% | ||||
Materials
| 161.8% | ||||
Materials
| Lowest of 2 listed versions | 161.8% | |||
Materials
| 336.4% |
Prices are per item; costs, proceeds and profit are batch totals. Profit = proceeds − cost. Return = profit ÷ cost.
Prices ≤48 hours old. Selling fees included: 5% faction, 15% Blackwater. Assumes the full batch sells. Excludes lost deposits, travel and recipe costs.
Materials use the cheapest available stock. Lowest listed item version used. Check stats, recipe requirements and cooldowns.