Leatherworking crafting profits
74 recipes
104 priced · 284 unpriced · 1 craft per batch
| Recipe | Sell | Cost | Proceeds | Profit | Break-even |
|---|---|---|---|---|---|
Materials
| 117.6% | ||||
Materials
| 33.0% | ||||
Materials
| 45.2% | ||||
Materials
| 65.1% | ||||
Materials
| 45.5% | ||||
Materials
| 17.0% | ||||
Materials
| 29.3% | ||||
Materials
| 1.6% | ||||
Materials
| 13.9% | ||||
Materials
| 52.0% | ||||
Materials
| 7.0% | ||||
Materials
| 6.0% | ||||
Materials
| 80.8% | ||||
Materials
| 24.0% | ||||
Materials
| 37.1% | ||||
Materials
| 39.3% | ||||
Materials
| 16.8% | ||||
Materials
| 10.4% | ||||
Materials
| 20.6% | ||||
Materials
| 23.4% | ||||
Materials
| 23.4% | ||||
Materials
| 28.1% | ||||
Materials
| 0.4% | ||||
Materials
| 3.0% |
Prices are per item; costs, proceeds and profit are batch totals. Profit = proceeds − cost. Return = profit ÷ cost.
Prices ≤48 hours old. Selling fees included: 5% faction, 15% Blackwater. Assumes the full batch sells. Excludes lost deposits, travel and recipe costs.
Materials use the cheapest available stock. Lowest listed item version used. Check stats, recipe requirements and cooldowns.