Finishing move that causes damage per combo point, increased by Attack Power:
1 point : ?-? damage
2 points: ?-? damage
3 points: ?-? damage
4 points: ?-? damage
5 points: ?-? damage
Stat scaling
3 + 5 per combo point · before attack power
Base damagedamage / use
8 → 28 damage / use
Combo-point payoff
Base damage · before attack power
1 point8 (0.23 / energy)
2 points13 (0.37 / energy)
3 points18 (0.51 / energy)
4 points23 (0.66 / energy)
5 points28 (0.8 / energy)
AP coefficient: ?
8 base damage per use · 35 energy
Graph settings · character stats & conversions
Primary stats below are additions to your entered attack power. Rogue: 1 AP per Strength, 1 AP per Agility before form or talent bonuses.
Crit chance is conditional on a landed hit. Set parry to 0 when attacking from behind. Resource generation, rotations, block and glancing blows are excluded.