Disenchanting profits

Buy gear → disenchant → sell materials.

North America

Opportunities

1 item · Expected returns · Fees included

ItemBuyCostExpected proceedsExpected profitReturn
Raider's Gauntlets12 available
Materials
Nov 8, 04:16 UTC 21.8%
Raider's Shield1 available
Materials
Nov 8, 04:16 UTC 21.8%
Prospector's Mitts18 available
Materials
Nov 8, 04:16 UTC 21.8%
War Paint Legguards20 available
Materials
Nov 8, 04:16 UTC 21.8%
Aboriginal Rod5 available
Materials
Nov 8, 04:16 UTC 21.8%
Glimmering Mail Bracers1 available
Materials
Nov 8, 04:16 UTC 8.6%
Dervish Cape1 available
Materials
Nov 8, 04:16 UTC 8.6%
Superior Boots2 available
Materials
Nov 8, 04:16 UTC 8.6%
Wrangler's Gloves2 available
Materials
Nov 8, 04:16 UTC 8.6%
Inscribed Leather Pants11 available
Materials
Nov 8, 04:16 UTC 12.5%
Inscribed Leather Gloves17 available
Materials
Nov 8, 04:16 UTC 12.5%
Heavy Woolen Gloves8 available
Materials
Nov 8, 04:16 UTC 12.5%
Raider's Legguards9 available
Materials
Nov 8, 04:16 UTC 12.5%
Feral Buckler3 available
Materials
Nov 8, 04:16 UTC 12.5%
Firestarter18 available
Materials
Nov 8, 04:16 UTC 1.7%
Battleforge Cloak2 available
Materials
Nov 8, 04:16 UTC 3.1%
Sage's Gloves7 available
Materials
Nov 8, 04:16 UTC 3.1%
Greenweave Leggings4 available
Materials
Nov 8, 04:16 UTC 3.1%
Greenweave Leggings1 available
Materials
Nov 8, 04:16 UTC 3.1%
Greenweave Robe5 available
Materials
Nov 8, 04:16 UTC 3.1%
Superior Bracers1 available
Materials
Nov 8, 04:16 UTC 3.1%
Watcher's Robes2 available
Materials
Nov 8, 04:16 UTC 3.1%
Robust Gloves1 available
Materials
Nov 8, 04:16 UTC 3.1%
Lupine Vest8 available
Materials
Nov 8, 04:16 UTC 4.4%
Feral Buckler4 available
Materials
Nov 8, 04:16 UTC 4.4%
Gorefang's Runners1 available
Materials
Nov 8, 04:16 UTC 4.4%
Handstitched Leather Belt84 available
Materials
Nov 8, 04:16 UTC 48.0%
Rough Bronze Leggings255 available
Materials
Nov 8, 04:16 UTC 7.8%
Greenweave Sash15 available
Materials
Nov 8, 04:16 UTC 7.8%

Costs, expected proceeds and profit are batch totals; material prices are per unit. Return = profit ÷ cost.

Expected proceeds weight each material by its chance and average quantity. Individual disenchants vary; profit is not guaranteed.

Prices ≤48 hours old. Selling fees included: 5% faction, 15% Blackwater. Best return chooses a market for each material after fees. Assumes all materials sell at the listed prices; listings do not measure demand.

Purchases follow available buyout price levels on the indicated house. Missing material prices leave returns unknown. Excludes lost deposits and travel.