Tombrady Twelve
Level 27 Human Rogue
PvP · North America
Item Level 15
Binds when picked up
51 Armor
Durability 18 / 40
Classes: Rogue
Sell Price:
Item Level 24
Binds when picked up
-3 Strength
+6 Stamina
Some memories are best forgotten.
Sell Price:
Item Level 22
58 Armor
Durability 40 / 45
Requires Level 17
Sell Price:
Item Level 17
Binds when equipped
15 Armor
+2 Agility
+2 Strength
Requires Level 12
Sell Price:
Item Level 24
Binds when picked up
92 Armor
+11 Agility
+5 Stamina
Enchanted: Stamina +2 and Armor +16
Durability 56 / 90
Sell Price:
Item Level 10
Sell Price:

Item Level 24
Binds when equipped
37 Armor
+5 Agility
Enchanted: Stamina +4
Durability 21 / 25
Requires Level 19
Sell Price:
Item Level 31
Binds when picked up
65 Armor
+6 Agility
+7 Stamina
Durability 33 / 35
Requires Level 26
Equip: Lockpicking +4.
Sell Price:
Item Level 27
Binds when equipped
50 Armor
+7 Agility
Durability 26 / 30
Requires Level 22
Sell Price:
Item Level 24
Binds when picked up
73 Armor
+4 Intellect
+6 Agility
Enchanted: Stamina +1 and Armor +8
Durability 36 / 60
Sell Price:
Item Level 15
Binds when picked up
53 Armor
+4 Agility
+4 Stamina
Enchanted: Stamina +2 and Armor +16
Durability 21 / 35
Requires Level 10
Sell Price:
Item Level 31
Binds when picked up
+4 Intellect
+3 Agility
+3 Strength
+4 Stamina
Unique-Equipped
+3 Spirit
Sell Price:
Item Level 23
Binds when picked up
+3 Stamina
+1 Defense
Sell Price:


Item Level 30
Binds when picked up
(18.9 damage per second)
+4 Strength
Enchanted: Weapon Damage +1
Instant Poison (14 |4Charge:Charges;)
Durability 86 / 90
Requires Level 25
+8 Attack Power
+9 Attack Power Vs Humanoids
Sell Price:
Item Level 22
Binds when picked up
(14.4 damage per second)
+4 Agility
Instant Poison (36 |4Charge:Charges;)
Unique-Equipped
Durability 42 / 70
Requires Level 17
Equip: Increases the chance your Pick Pocket and Distract abilities are successful by 1%
Sell Price:
Item Level 26
Binds when picked up
(14.7 damage per second)
Durability 168 / 240
Requires Level 19
+1 Physical Damage
Sell Price:
Stats
- Health
- 955
- Energy
- 100
- Strength
- 48
- Agility
- 108
- Stamina
- 78
- Intellect
- 33
- Spirit
- 36
- Armor
- 750
- Attack power
- 198
- Ranged attack power
- 231
- Spell power
- 0
- Healing
- 0
- Melee crit
- 10.43%
- Spell crit
- 1%
- Dodge
- 18.78%
- Parry
- 10.84%
- Block
- 0%
Professions
- Leatherworking
- 66 / 150
- Skinning
- 144 / 225
- Cooking
- 55 / 75
- Fishing
- 10 / 75
- First Aid
- 125 / 150