Curses the target with agony, causing 600 Shadow damage over 12 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration.
Stat scaling
Periodic damageper tick
100 → 400 with +300 spell power
Gain from each stat
+10 stat or +1 percentage point · per tick
+10 Spell power+10
No change with current settings: strength, agility, intellect, spirit, attack power, crit chance, hit chance, haste.
Enter your current attack power, spell power, and percentages. Strength, Agility, Intellect, and Spirit are additions; set their class and talent conversions below.
Per point of
Attack power
Spell power
Crit (pp)
Strength
Agility
Intellect
Spirit
Zero disables a conversion. Crit is conditional on a landed hit; haste shortens the cast interval; periodic tick spacing stays fixed. A critical multiplier of 1 disables critical effects. Uses base effect values before level scaling, penalties, and target mitigation. Global cooldown limits, procs, and rotations are excluded.