The target becomes a Living Bomb, taking 590.974 Fire damage over ?. After ? or when the spell is dispelled, the target explodes dealing 297.225 Fire damage to all enemies within 10 yards.
Level 60 values · before stat bonuses
Stat scaling
Damageper use
171 → 291 with +300 spell power
Gain from each stat
+10 stat or +1 percentage point · per use
+10 Spell power+4
+1 pp Crit chance+0.85
No change with current settings: strength, agility, intellect, spirit, attack power, hit chance, haste.
Base effect · 1.5× critical effect
Graph settings · character stats & conversions
Enter your current attack power, spell power, and percentages. Strength, Agility, Intellect, and Spirit are additions; set their class and talent conversions below.
Per point of
Attack power
Spell power
Crit (pp)
Strength
Agility
Intellect
Spirit
Zero disables a conversion. Crit is conditional on a landed hit; haste shortens the cast interval; periodic tick spacing stays fixed. A critical multiplier of 1 disables critical effects. Uses base effect values before level scaling, penalties, and target mitigation. Global cooldown limits, procs, and rotations are excluded.