Absorbs 450 damage for 15 sec. If this shield expires before 15 sec, 90 to 110 Nature damage will be dealt to all enemies in melee range.
Stat scaling
Absorb damageper use
450 → 450 with +300 spell power
Gain from each stat
+10 stat or +1 percentage point · per use
No change with current settings: strength, agility, intellect, spirit, attack power, spell power, crit chance, hit chance, haste.
Base effect · 1× critical effect
Graph settings · character stats & conversions
Enter your current attack power, spell power, and percentages. Strength, Agility, Intellect, and Spirit are additions; set their class and talent conversions below.
Per point of
Attack power
Spell power
Crit (pp)
Strength
Agility
Intellect
Spirit
Zero disables a conversion. Crit is conditional on a landed hit; haste shortens the cast interval; periodic tick spacing stays fixed. A critical multiplier of 1 disables critical effects. Uses base effect values before level scaling, penalties, and target mitigation. Global cooldown limits, procs, and rotations are excluded.