Explodes when triggered dealing 650 to 950 Fire damage to all enemies nearby and 475 to 725 damage to you. Deals extra damage to Silithid creatures in Silithus.
Stat scaling
Damageper use
800 → 800 with +300 spell power
Gain from each stat
+10 stat or +1 percentage point · per use
+1 pp Crit chance+4
No change with current settings: strength, agility, intellect, spirit, attack power, spell power, hit chance, haste.
Base effect · 1.5× critical effect
Graph settings · character stats & conversions
Enter your current attack power, spell power, and percentages. Strength, Agility, Intellect, and Spirit are additions; set their class and talent conversions below.
Per point of
Attack power
Spell power
Crit (pp)
Strength
Agility
Intellect
Spirit
Zero disables a conversion. Crit is conditional on a landed hit; haste shortens the cast interval; periodic tick spacing stays fixed. A critical multiplier of 1 disables critical effects. Uses base effect values before level scaling, penalties, and target mitigation. Global cooldown limits, procs, and rotations are excluded.