EZ-Thro Magnetic Displacer
Consumable Devices
Requires Engineering (300)
1 min cast
Creates
Item Level 60
Binds when equipped
44 Armor
Requires Level 55
Use: Disrupt a magnetic field between you and your nearby enemy target, knocking you both away. Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. (3 min cooldown)
3 Charges
“EZ-Thro corporation not responsible for magnets preventing grenades from being thrown.”
Sell Price:
Item Level 60
Binds when equipped
44 Armor
Requires Level 55
Use: Disrupt a magnetic field between you and your nearby enemy target, knocking you both away. Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. (3 min cooldown)
3 Charges
“EZ-Thro corporation not responsible for magnets preventing grenades from being thrown.”
Sell Price:
Reagents
Schematic: Tinker: Magnetic DisplacementSchematic: Tinker: Magnetic DisplacementItem Level 1
Binds when picked up
Requires Level 1
Requires Engineering (280)
Use: Teaches you Tinker: Magnetic Displacement.
“Teaches you how to craft Tinker: Magnetic Displacement.”
Sell Price:
EZ-Thro ShellEZ-Thro ShellCraft this reagent →Item Level 57
Requires Level 1
“Encase your explosives in EZ to Thro thorium-plated shells.”
Max Stack: 20
Sell Price:
Tools
- Arclight Spanner
- Gyromatic Micro-Adjustor