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Field Marshal's Refuge
PvP · Druid · Leather

Set pieces 6
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Premier Lieutenant Commander's Dreamhide GauntletsHands · Item level 65 · Requires level 60 Premier Lieutenant Commander's Dreamhide GauntletsItem Level 65
Binds when picked up
HandsLeather123 Armor
+26 Stamina
+14 Intellect
+8 Spirit
Requires Level 60
Classes: Druid
Equip: Increases healing done by magical spells and effects by up to 22.
Equip: Increases damage done by magical spells and effects by up to 7.
Equip: Increases your effective stealth detection level by 2.
Field Marshal's Refuge
(2) Set: +20 Stamina.
(3) Set: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
(6) Set: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
123 Armor · +26 Stamina · +14 Intellect · +8 Spirit · +22 Healing · +7 Spell Damage
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Premier Knight-Champion's Dreamhide BootsFeet · Item level 65 · Requires level 60 Premier Knight-Champion's Dreamhide BootsItem Level 65
Binds when picked up
FeetLeather136 Armor
+26 Stamina
+14 Intellect
+8 Spirit
Requires Level 60
Classes: Druid
Equip: Increases healing done by magical spells and effects by up to 22.
Equip: Increases damage done by magical spells and effects by up to 7.
Field Marshal's Refuge
(2) Set: +20 Stamina.
(3) Set: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
(6) Set: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
136 Armor · +26 Stamina · +14 Intellect · +8 Spirit · +22 Healing · +7 Spell Damage
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Premier Marshal's Dreamhide LegguardsLegs · Item level 65 · Requires level 60 Premier Marshal's Dreamhide LegguardsItem Level 65
Binds when picked up
LegsLeather173 Armor
+37 Stamina
+5 Spirit
+14 Intellect
Requires Level 60
Classes: Druid
Equip: Increases healing done by magical spells and effects by up to 33.
Equip: Increases damage done by magical spells and effects by up to 11.
Field Marshal's Refuge
(2) Set: +20 Stamina.
(3) Set: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
(6) Set: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
173 Armor · +37 Stamina · +5 Spirit · +14 Intellect · +33 Healing · +11 Spell Damage
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Premier Field Marshal's Dreamhide BreastplateChest · Item level 65 · Requires level 60 Premier Field Marshal's Dreamhide BreastplateItem Level 65
Binds when picked up
ChestLeather197 Armor
+34 Stamina
+12 Intellect
+8 Spirit
Requires Level 60
Classes: Druid
Equip: Increases healing done by magical spells and effects by up to 44.
Equip: Increases damage done by magical spells and effects by up to 15.
Field Marshal's Refuge
(2) Set: +20 Stamina.
(3) Set: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
(6) Set: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
197 Armor · +34 Stamina · +12 Intellect · +8 Spirit · +44 Healing · +15 Spell Damage
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Premier Marshal's Dreamhide SpauldersShoulder · Item level 65 · Requires level 60 Premier Marshal's Dreamhide SpauldersItem Level 65
Binds when picked up
ShoulderLeather148 Armor
+28 Stamina
+7 Spirit
+10 Intellect
Requires Level 60
Classes: Druid
Equip: Increases healing done by magical spells and effects by up to 22.
Equip: Increases damage done by magical spells and effects by up to 7.
Field Marshal's Refuge
(2) Set: +20 Stamina.
(3) Set: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
(6) Set: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
148 Armor · +28 Stamina · +7 Spirit · +10 Intellect · +22 Healing · +7 Spell Damage
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Premier Field Marshal's Dreamhide HelmetHead · Item level 65 · Requires level 60 Premier Field Marshal's Dreamhide HelmetItem Level 65
Binds when picked up
HeadLeather160 Armor
+34 Stamina
+14 Intellect
+13 Spirit
Requires Level 60
Classes: Druid
Equip: Increases healing done by magical spells and effects by up to 33.
Equip: Increases damage done by magical spells and effects by up to 11.
Field Marshal's Refuge
(2) Set: +20 Stamina.
(3) Set: Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
(6) Set: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
160 Armor · +34 Stamina · +14 Intellect · +13 Spirit · +33 Healing · +11 Spell Damage
Set summary
- Item levels
- 65
- Required levels
- 60
Base stats for the listed pieces, excluding set bonuses.
| Stat | Total |
|---|---|
| Armor | 937 |
| Stamina | 185 |
| Intellect | 78 |
| Spirit | 49 |
| Healing | 176 |
| Spell Damage | 58 |
Set bonuses
- 2 pieces
+20 Stamina.
- 3 pieces
Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- 6 pieces
Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.