Crafting profits
40 recipes
49 priced · 130 unpriced · 1 craft per batch
| Recipe | Sell | Cost | Proceeds | Profit | Break-even |
|---|---|---|---|---|---|
Materials
| 1363.8% | ||||
Materials
| 179.8% | ||||
Materials
| 151.4% | ||||
Materials
| 519.7% | ||||
Materials
| 302.5% | ||||
Materials
| 1452.5% | ||||
Materials
| 17.2% | ||||
Materials
| 276.6% | ||||
Materials
| 124.3% | ||||
Materials
| 814.4% | ||||
Materials
| 516.6% | ||||
Materials
| 393.5% | ||||
Materials
| 209.4% | ||||
Materials
| 456.3% | ||||
Materials
| 435.9% | ||||
Materials
| 357.4% | ||||
Materials
| 224.0% | ||||
Materials
| 242.3% | ||||
Materials
| 81.6% | ||||
Materials
| 804.3% | ||||
Materials
| 210.8% | ||||
Materials
| 412.0% | ||||
Materials
| 192.5% | ||||
Materials
| 110.7% | ||||
Materials
| 15.4% |
Prices are per item; costs, proceeds and profit are batch totals. Profit = proceeds − cost. Return = profit ÷ cost.
Prices ≤48 hours old. Selling fees included: 5% faction, 15% Blackwater. Assumes the full batch sells. Excludes lost deposits, travel and recipe costs.
Materials use the cheapest available stock. Lowest listed item version used. Check stats, recipe requirements and cooldowns.