Crafting profits
36 recipes
45 priced · 134 unpriced · 1 craft per batch
| Recipe | Sell | Cost | Proceeds | Profit | Break-even |
|---|---|---|---|---|---|
Materials
| 160.6% | ||||
Materials
| 313.7% | ||||
Materials
| 1534.6% | ||||
Materials
| 284.8% | ||||
Materials
| 12.1% | ||||
Materials
| 630.8% | ||||
Materials
| 57.0% | ||||
Materials
| 64.1% | ||||
Materials
| 96.0% | ||||
Materials
| 255.1% | ||||
Materials
| 74.8% | ||||
Materials
| 241.0% | ||||
Materials
| 863.8% | ||||
Materials
| 67.1% | ||||
Materials
| 272.8% | ||||
Materials
| 256.1% | ||||
Materials
| 33.9% | ||||
Materials
| 569.0% | ||||
Materials
| 250.6% | ||||
Materials
| 911.9% | ||||
Materials
| 73.9% | ||||
Materials
| 418.3% | ||||
Materials
| 165.1% | ||||
Materials
| 95.7% | ||||
Materials
| 230.1% |
Prices are per item; costs, proceeds and profit are batch totals. Profit = proceeds − cost. Return = profit ÷ cost.
Prices ≤48 hours old. Selling fees included: 5% faction, 15% Blackwater. Assumes the full batch sells. Excludes lost deposits, travel and recipe costs.
Materials use the cheapest available stock. Lowest listed item version used. Check stats, recipe requirements and cooldowns.